By Henry Kronk September 14, 2018
“I thought, ‘Could I use my old family photographs of my place to recreate my old house so my daughter and I could go home?’ I didn’t know anything about virtual reality, I just knew how to put things together. So I spent many years working on a pipeline of how to do things. Along the way, I discovered photogrammetry. So when I was getting into it, photogrammetry was very new, no one was doing environments.”
By Henry Kronk June 26, 2018
In one sense, VR in journalism is still traditional journalism. Reporters will still be asking the ‘Five Ws and One H.’ But the new medium also brings along new ways in which people consume news, new ethical concerns, and new methods to gain a viewer’s trust.
By Henry Kronk June 25, 2018
University professors are finding uses for virtual reality (VR) in fields from medicine to aviation. A new program at the University of Oklahoma’s (OU) Gaylord College of Journalism and Mass Communication isn’t teaching with VR. Instead, it teaches students how to produce it.
By Henry Kronk June 18, 2018
Many instructors in the field of special needs education have likely heard of virtual reality (VR) and its uses for learners with physical or mental disabilities. But how should it be used? When? And for which groups of learners?
By Henry Kronk May 10, 2018
It’s teacher appreciation week and the folks at Google took the opportunity to showcase yet another addition to their education services. For many U.S. students in K-12 classrooms, Google Expeditions was their introduction to virtual reality. Built on the Google Daydream platform, and coupled with the very inexpensive Cardboard headsets, students could explore places such as the International Space Station, Machu Pichu, and Antarctica from their desks. On Wednesday, the search engine giant announced yet another addition to their VR offerings. Tour Creator allows students to, well, create their own VR tours.
By Henry Kronk March 31, 2018
“Our gaming background means that we bring a very specific set of expertise to the table. It doesn’t mean that we’re making OSHA training as fun as playing soccer. It means that we know how to build really beautiful, expansive, immersive worlds in which the VR training takes place.”