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	Comments on: Gamification: What E-Learning Modules Can Learn from Video Games	</title>
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		By: Educating with VR Is Still Pricey, But Costs Are Dropping &#124; eLearningInside News		</title>
		<link>https://news.elearninginside.com/gamification-e-learning-modules-can-learn-video-games/#comment-11623</link>

		<dc:creator><![CDATA[Educating with VR Is Still Pricey, But Costs Are Dropping &#124; eLearningInside News]]></dc:creator>
		<pubDate>Tue, 06 Oct 2020 12:32:04 +0000</pubDate>
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					<description><![CDATA[[&#8230;] School, numerous programs have created simple VR programs to help students learn anatomy. KFC now trains their future chefs through a VR simulation. High school students have been treated to numerous virtual field trips [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] School, numerous programs have created simple VR programs to help students learn anatomy. KFC now trains their future chefs through a VR simulation. High school students have been treated to numerous virtual field trips [&#8230;]</p>
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		By: The Emotional Power of VR in Education Has Arrived &#124; eLearningInside News		</title>
		<link>https://news.elearninginside.com/gamification-e-learning-modules-can-learn-video-games/#comment-11297</link>

		<dc:creator><![CDATA[The Emotional Power of VR in Education Has Arrived &#124; eLearningInside News]]></dc:creator>
		<pubDate>Mon, 15 Jun 2020 14:30:08 +0000</pubDate>
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					<description><![CDATA[[&#8230;] training programs for professionals like pilots and emergency responders. Some large companies like KFC, Walmart, and McDonald&#8217;s have developed VR training initiatives to onboard employees. But for [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] training programs for professionals like pilots and emergency responders. Some large companies like KFC, Walmart, and McDonald&#8217;s have developed VR training initiatives to onboard employees. But for [&#8230;]</p>
]]></content:encoded>
		
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		<title>
		By: Simon Kiplangat Bett		</title>
		<link>https://news.elearninginside.com/gamification-e-learning-modules-can-learn-video-games/#comment-6787</link>

		<dc:creator><![CDATA[Simon Kiplangat Bett]]></dc:creator>
		<pubDate>Thu, 28 Jun 2018 12:12:43 +0000</pubDate>
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					<description><![CDATA[This is great especially in improving learner experience and learning environment for students. using games in modules takes the point home...learning can be axiting]]></description>
			<content:encoded><![CDATA[<p>This is great especially in improving learner experience and learning environment for students. using games in modules takes the point home&#8230;learning can be axiting</p>
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